![]() ![]() (Transition ON makes the forest ignore the fog, Crop ON draws these saturated crops. Terrain texture scheme = global, Atmospheric light scattering=OFF, shader->crop=ON, shader->transition=ON, shader->water=MAX Terrain texture scheme = global, Atmospheric light scattering=OFF, shader->crop=OFF, shader->transition=OFF, shader->water=MAX Click on the images for their original size. Some examples just playing with the rendering options dialog (Airport: LERS. As Thorsten suggest, using you own regional textures may help to improve your scenery. Personally, I don't like the transition and crop shaders, so I switch them off if I'm not using ALS It means that more effects are used, and you may dislike some of these effects. If you still prefer Rembrandt, keep in mind that max settings for shaders don't mean better looking scenery. You have to chose: shadows or light+terrain. Rembrandt is perfect for shadows, but I feel that Atmosferic Light Scattering provides better colors and enhanced terrain. Note: If you did not get a reponse, even after 7 days, you may want to check out the FlightGear mailing lists to ask your question there.Īvionyx wrote in Sat 11:30 am:All settings are set to max and framerates capped at 30, Rembrandt was off for the above screenshots but is normally on. If you are seeing corrupted/broken textures, please see this article. To run FlightGear on old computers with bad OpenGL support, please take a look at this wiki article. If you experience FlightGear crashes, please report a bug using the issue tracker (can be also used for feature requests). please upload a screenshot of the problem. copy&paste your commandline (tick the "Show commandline box on the last page of FGRun or the "Others" section on the Mac launcher). All I have is a 'Scenery' directory with what appear to be 'Terrain' coordinate files. However, I do not have anything even remotely similar to that on the USB stick I received. is there any output printed to the console (black window)? The 'Scenery' folder within my install, (C:Program FilesFlightGear 2016.4.3dataScenery) contains that exact structure. does the problem occur with any aircraft, at any airport? what OS (Windows Xp/Vista, Mac etc.) are you running? Make sure to include answers to at least the following questions in your initial post. this includes all of the Airports, Buildings, Models, Objects, Pylons, Roads, and Terrain directories.In order to help you, we need to know a lot of information. files that you may have in your terrasync directory tree that are not on the servers will be removed and those you do not have will be downloaded.Īt the time of this post, there are currently: if you have the scenery in a different directory than where FG automatically puts it, then it will have to download the files again. it doesn't have to do all of the files but it will check the ones you already have for the location you are in as long as they are properly placed in the terrasync directory tree. There are over a million files in all of the world scenery for FG to deal with. once it has them all checked and validated, it should be faster. Low-level flying Its all fun and games till someone looses an engine. FWIW: the reason it takes so long to download the scenery is because FG has to check, calculate, and validate the checksums for all the files in the terrasync scenery directory. Unfortunately starting in water usually indicates that scenery either is not downloaded or that there is some similar issue, like the file structure. ![]()
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